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- "Strength: ### "
- "`Cure' heals one point of damage per point of wizdom."
- "When it works, `Gas' makes 1'st through 3'rd level creatures fall asleep, allowing you to kill them."
- CURE
- GAS
- "`Sense Level' determines which level you are on."
- "`Magic Zot' does about 1 to 4 points of damage per level of the caster to all creatures."
- SENSE LEVEL
- MAGIC ZOT
- "Intelligence:### "
- "`Strength' increases strength. It lasts until you return to the 0'th level."
- "`Magic Bolt' does about 20 or 30 point of damage to all creatures."
- STRENGTH
- MAGIC BOLT
- "`Speed' increases agility. It lasts until you return to the 0'th level."
- "This `Speed' spell increases agility for a short time."
- SPEED
- SPEED
- "Wisdom: ### "
- "`Sense Location' indicates your x,y and level position in the dungeon."
- "`Lighning Bolt' does 6 or 7 point of damage per level of caster."
- SENSE LOCATION
- LIGHTNING
- "`Descend' lowers you to the next level."
- "This `Strength' increases strength for a short time."
- DESCEND
- STRENGTH
- "Health: ### "
- "`Feather' reduces player weight."
- "`Go Away' sends the monster away, leaving treasure with you. Won't always work."
- FEATHER
- GO AWAY!
- "`Ascend' causes you to float up one level."
- "`Rise' causes you to float up to the next level, leaving the monster behind."
- ASCEND
- RISE...
- "Agility: ### "
- "`Change Level' sends you to a random chosen level."
- "`Auto kill' makes monsters fall over dead. Does not always work."
- CHANGE LEVEL
- AUTO KILL
- "`Invisibility' makes it difficult for monsters to see you, making it easier to run away from them."
- "`Explosion' does lots of damage to monsters if the caster is high level."
- INVISIBILITY
- EXPLOSION
- "Laziness: ### "
- "`Heal' restores full health points."
- "`Heal' restores full health points."
- HEAL
- HEAL
- "`Mocciolo' is a last resort. It may kill or save you."
- "`God?' is a last resort. It may kill or save you."
- MOCCIOLO
- GOD?
-